Compare commits
8 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| c55d5b3d07 | |||
| 45a34a1b5b | |||
| 84b2abd98c | |||
| 80b9402a00 | |||
| 5b7169e013 | |||
| 34f21977ff | |||
| 94c765140a | |||
| 43e4170ad1 |
28
Dockerfile
Normal file
28
Dockerfile
Normal file
@ -0,0 +1,28 @@
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# Use the official Go 1.23 image for building the application
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FROM golang:1.23-alpine AS builder
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# Set the working directory inside the container
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WORKDIR /app
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# Copy the Go modules manifest and download dependencies
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COPY go.mod go.sum ./
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RUN go mod download
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# Copy the rest of the application source code
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COPY . .
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# Build the Go application from the appropriate directory inside 'cmd'
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RUN go build -o discord-scores-bot ./cmd/main.go
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# Create a minimal runtime image
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FROM alpine:latest
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RUN apk --no-cache add ca-certificates
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# Set the working directory
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WORKDIR /root/
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# Copy the built Go binaries from the builder stage
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COPY --from=builder /app/discord-scores-bot .
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# Run the bot (use separate Dockerfiles if needed for distinct deployments)
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CMD ["./discord-scores-bot"]
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@ -1,12 +1,12 @@
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package config
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package config
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var BotToken = " "
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var BotToken = "YOUR_TOKEN"
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var CustomTeamNames = map[string]string{
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var CustomTeamNames = map[string]string{
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"UGA": "Georgia",
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"uga": "Georgia",
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"Booger Eaters": "Auburn",
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"booger eaters": "Auburn",
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"Rape Enablers": "LSU",
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"rape enablers": "LSU",
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"Checkerboard Clowns": "Tennessee",
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"checkerboard clowns": "Tennessee",
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}
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}
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func LoadConfig() {
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func LoadConfig() {
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@ -35,12 +35,20 @@ type Team struct {
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func GetGameInfo(teamName, date string) string {
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func GetGameInfo(teamName, date string) string {
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// If no date is provided, use today's date
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// If no date is provided, use today's date
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if date == "" {
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if date == "" {
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date = time.Now().Format("2006/01/02") // Format as YYYY/MM/DD
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// Load Central Time location
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loc, err := time.LoadLocation("America/Chicago")
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if err != nil {
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loc = time.FixedZone("CST", -6*60*60) // Fallback to a fixed offset if loading fails
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}
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// Get current time in Central Time
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currentTime := time.Now().In(loc)
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date = currentTime.Format("2006/01/02") // Format as YYYY/MM/DD in Central Time
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} else {
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} else {
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// Check if the last 5 characters are in MM/DD format for date input
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// Check if the last 5 characters are in MM/DD format for date input
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if len(date) == 5 && unicode.IsDigit(rune(date[0])) && unicode.IsDigit(rune(date[1])) && date[2] == '/' &&
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if len(date) == 5 && unicode.IsDigit(rune(date[0])) && unicode.IsDigit(rune(date[1])) && date[2] == '/' &&
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unicode.IsDigit(rune(date[3])) && unicode.IsDigit(rune(date[4])) {
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unicode.IsDigit(rune(date[3])) && unicode.IsDigit(rune(date[4])) {
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date = fmt.Sprintf("2024/%s", strings.ReplaceAll(date, "/", "/")) // Add the year and reformat
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date = fmt.Sprintf("2024/%s", date) // Add the year and format
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} else {
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} else {
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return "Invalid date format. Please use MM/DD."
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return "Invalid date format. Please use MM/DD."
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}
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}
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@ -89,8 +97,16 @@ func fetchAndParseGames(apiURL, teamName string) string {
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game.Game.Home.Names.Short, game.Game.Home.Score,
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game.Game.Home.Names.Short, game.Game.Home.Score,
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currentPeriod, game.Game.ContestClock)
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currentPeriod, game.Game.ContestClock)
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} else if game.Game.GameState == "pre" {
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} else if game.Game.GameState == "pre" {
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gameInfo = fmt.Sprintf("Upcoming: %s @ %s on %s at %s ET",
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startTime, err := time.Parse("03:04PM ET", game.Game.StartTime)
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game.Game.Away.Names.Short, game.Game.Home.Names.Short, game.Game.StartDate, game.Game.StartTime)
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if err == nil {
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startTime = startTime.Add(-1 * time.Hour) // Subtract 1 hour for Central Time
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formattedTime := startTime.Format("03:04 PM CT")
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gameInfo = fmt.Sprintf("Upcoming: %s @ %s on %s at %s",
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game.Game.Away.Names.Short, game.Game.Home.Names.Short, game.Game.StartDate, formattedTime)
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} else {
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gameInfo = fmt.Sprintf("Upcoming: %s @ %s on %s at %s",
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game.Game.Away.Names.Short, game.Game.Home.Names.Short, game.Game.StartDate, game.Game.StartTime)
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}
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} else if game.Game.GameState == "final" {
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} else if game.Game.GameState == "final" {
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gameInfo = fmt.Sprintf("Final: %s: **%s** %s: **%s**",
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gameInfo = fmt.Sprintf("Final: %s: **%s** %s: **%s**",
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game.Game.Away.Names.Short, game.Game.Away.Score,
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game.Game.Away.Names.Short, game.Game.Away.Score,
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@ -6,8 +6,11 @@ import (
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"io/ioutil"
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"io/ioutil"
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"log"
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"log"
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"net/http"
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"net/http"
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"strconv"
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"strings"
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"strings"
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"time"
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"unicode"
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"unicode"
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"discord-scores-bot/config"
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)
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)
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type Game struct {
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type Game struct {
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@ -15,6 +18,7 @@ type Game struct {
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GameID string `json:"gameID"`
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GameID string `json:"gameID"`
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StartDate string `json:"startDate"`
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StartDate string `json:"startDate"`
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StartTime string `json:"startTime"`
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StartTime string `json:"startTime"`
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StartTimeEpoch string `json:"startTimeEpoch"`
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GameState string `json:"gameState"`
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GameState string `json:"gameState"`
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CurrentPeriod string `json:"currentPeriod"`
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CurrentPeriod string `json:"currentPeriod"`
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ContestClock string `json:"contestClock"`
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ContestClock string `json:"contestClock"`
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@ -33,9 +37,15 @@ type Team struct {
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}
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}
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func GetGameInfo(teamName string) string {
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func GetGameInfo(teamName string) string {
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teamName = strings.TrimSpace(teamName)
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teamName = strings.TrimSpace(strings.ToLower(teamName))
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week := ""
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week := ""
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// Check if the teamName matches a custom name and replace if found
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if customName, exists := config.CustomTeamNames[teamName]; exists {
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log.Printf("Custom team name detected: %s -> %s", teamName, customName)
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teamName = customName
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}
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// Check if the last two characters of the input are integers for the week
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// Check if the last two characters of the input are integers for the week
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if len(teamName) >= 2 && unicode.IsDigit(rune(teamName[len(teamName)-1])) && unicode.IsDigit(rune(teamName[len(teamName)-2])) {
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if len(teamName) >= 2 && unicode.IsDigit(rune(teamName[len(teamName)-1])) && unicode.IsDigit(rune(teamName[len(teamName)-2])) {
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week = teamName[len(teamName)-2:]
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week = teamName[len(teamName)-2:]
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@ -90,8 +100,13 @@ func GetGameInfo(teamName string) string {
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game.Game.Home.Names.Short, game.Game.Home.Score,
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game.Game.Home.Names.Short, game.Game.Home.Score,
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period, game.Game.ContestClock)
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period, game.Game.ContestClock)
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} else if game.Game.GameState == "pre" {
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} else if game.Game.GameState == "pre" {
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gameInfo = fmt.Sprintf("Upcoming: %s @ %s on %s at %s ET",
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centralTime, err := convertEpochToCentralTime(game.Game.StartTimeEpoch)
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game.Game.Away.Names.Short, game.Game.Home.Names.Short, game.Game.StartDate, game.Game.StartTime)
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if err != nil {
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log.Printf("Time conversion error: %v", err)
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centralTime = game.Game.StartTime // Fall back to original time if conversion fails
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}
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gameInfo = fmt.Sprintf("Upcoming: %s @ %s on %s at %s CT",
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game.Game.Away.Names.Short, game.Game.Home.Names.Short, game.Game.StartDate, centralTime)
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} else if game.Game.GameState == "final" {
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} else if game.Game.GameState == "final" {
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gameInfo = fmt.Sprintf("Final: %s: **%s** %s: **%s**",
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gameInfo = fmt.Sprintf("Final: %s: **%s** %s: **%s**",
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game.Game.Away.Names.Short, game.Game.Away.Score,
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game.Game.Away.Names.Short, game.Game.Away.Score,
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@ -109,3 +124,20 @@ func GetGameInfo(teamName string) string {
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return "No game found for the specified team."
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return "No game found for the specified team."
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}
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}
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func convertEpochToCentralTime(epochStr string) (string, error) {
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epoch, err := strconv.ParseInt(epochStr, 10, 64)
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if err != nil {
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return "", fmt.Errorf("error parsing epoch: %w", err)
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}
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// Convert the epoch time to time.Time and set it to Central Time
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t := time.Unix(epoch, 0).UTC()
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locCT, err := time.LoadLocation("America/Chicago")
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if err != nil {
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return "", fmt.Errorf("error loading Central Time location: %w", err)
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}
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centralTime := t.In(locCT)
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return centralTime.Format("03:04 PM"), nil
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}
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Reference in New Issue
Block a user