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6 Commits
new-api ... dev

Author SHA1 Message Date
84b2abd98c Change to local time to avoid UTC confusion if no date is present 2024-11-11 19:24:15 -05:00
80b9402a00 The shit I do for w00t4me 2024-11-11 13:04:55 -05:00
5b7169e013 Change time zone to central and remove double timezone listing 2024-11-11 12:25:19 -05:00
34f21977ff Oops 2024-11-11 11:50:24 -05:00
94c765140a Readd modfiles 2024-11-10 21:28:24 -05:00
43e4170ad1 remove modfiles 2024-11-10 21:26:57 -05:00
5 changed files with 77 additions and 8 deletions

28
Dockerfile Normal file
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@ -0,0 +1,28 @@
# Use the official Go 1.23 image for building the application
FROM golang:1.23-alpine AS builder
# Set the working directory inside the container
WORKDIR /app
# Copy the Go modules manifest and download dependencies
COPY go.mod go.sum ./
RUN go mod download
# Copy the rest of the application source code
COPY . .
# Build the Go application from the appropriate directory inside 'cmd'
RUN go build -o discord-scores-bot ./cmd/main.go
# Create a minimal runtime image
FROM alpine:latest
RUN apk --no-cache add ca-certificates
# Set the working directory
WORKDIR /root/
# Copy the built Go binaries from the builder stage
COPY --from=builder /app/discord-scores-bot .
# Run the bot (use separate Dockerfiles if needed for distinct deployments)
CMD ["./discord-scores-bot"]

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@ -1,6 +1,6 @@
package config
var BotToken = " "
var BotToken = "MTMwMDU3NjEzNTkzMDk3MDI2NA.GuRb2j.1C-wvihlNPCPWz1SXeEmeZcONJNUIirkxgTWW8"
var CustomTeamNames = map[string]string{
"UGA": "Georgia",

2
go.mod
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@ -1,4 +1,4 @@
module discord-cfb-bot
module discord-scores-bot
go 1.19

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@ -35,12 +35,20 @@ type Team struct {
func GetGameInfo(teamName, date string) string {
// If no date is provided, use today's date
if date == "" {
date = time.Now().Format("2006/01/02") // Format as YYYY/MM/DD
// Load Central Time location
loc, err := time.LoadLocation("America/Chicago")
if err != nil {
loc = time.FixedZone("CST", -6*60*60) // Fallback to a fixed offset if loading fails
}
// Get current time in Central Time
currentTime := time.Now().In(loc)
date = currentTime.Format("2006/01/02") // Format as YYYY/MM/DD in Central Time
} else {
// Check if the last 5 characters are in MM/DD format for date input
if len(date) == 5 && unicode.IsDigit(rune(date[0])) && unicode.IsDigit(rune(date[1])) && date[2] == '/' &&
unicode.IsDigit(rune(date[3])) && unicode.IsDigit(rune(date[4])) {
date = fmt.Sprintf("2024/%s", strings.ReplaceAll(date, "/", "/")) // Add the year and reformat
date = fmt.Sprintf("2024/%s", date) // Add the year and format
} else {
return "Invalid date format. Please use MM/DD."
}
@ -89,8 +97,16 @@ func fetchAndParseGames(apiURL, teamName string) string {
game.Game.Home.Names.Short, game.Game.Home.Score,
currentPeriod, game.Game.ContestClock)
} else if game.Game.GameState == "pre" {
gameInfo = fmt.Sprintf("Upcoming: %s @ %s on %s at %s ET",
startTime, err := time.Parse("03:04PM ET", game.Game.StartTime)
if err == nil {
startTime = startTime.Add(-1 * time.Hour) // Subtract 1 hour for Central Time
formattedTime := startTime.Format("03:04 PM CT")
gameInfo = fmt.Sprintf("Upcoming: %s @ %s on %s at %s",
game.Game.Away.Names.Short, game.Game.Home.Names.Short, game.Game.StartDate, formattedTime)
} else {
gameInfo = fmt.Sprintf("Upcoming: %s @ %s on %s at %s",
game.Game.Away.Names.Short, game.Game.Home.Names.Short, game.Game.StartDate, game.Game.StartTime)
}
} else if game.Game.GameState == "final" {
gameInfo = fmt.Sprintf("Final: %s: **%s** %s: **%s**",
game.Game.Away.Names.Short, game.Game.Away.Score,

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@ -6,7 +6,9 @@ import (
"io/ioutil"
"log"
"net/http"
"strconv"
"strings"
"time"
"unicode"
)
@ -15,6 +17,7 @@ type Game struct {
GameID string `json:"gameID"`
StartDate string `json:"startDate"`
StartTime string `json:"startTime"`
StartTimeEpoch string `json:"startTimeEpoch"`
GameState string `json:"gameState"`
CurrentPeriod string `json:"currentPeriod"`
ContestClock string `json:"contestClock"`
@ -90,8 +93,13 @@ func GetGameInfo(teamName string) string {
game.Game.Home.Names.Short, game.Game.Home.Score,
period, game.Game.ContestClock)
} else if game.Game.GameState == "pre" {
gameInfo = fmt.Sprintf("Upcoming: %s @ %s on %s at %s ET",
game.Game.Away.Names.Short, game.Game.Home.Names.Short, game.Game.StartDate, game.Game.StartTime)
centralTime, err := convertEpochToCentralTime(game.Game.StartTimeEpoch)
if err != nil {
log.Printf("Time conversion error: %v", err)
centralTime = game.Game.StartTime // Fall back to original time if conversion fails
}
gameInfo = fmt.Sprintf("Upcoming: %s @ %s on %s at %s CT",
game.Game.Away.Names.Short, game.Game.Home.Names.Short, game.Game.StartDate, centralTime)
} else if game.Game.GameState == "final" {
gameInfo = fmt.Sprintf("Final: %s: **%s** %s: **%s**",
game.Game.Away.Names.Short, game.Game.Away.Score,
@ -109,3 +117,20 @@ func GetGameInfo(teamName string) string {
return "No game found for the specified team."
}
func convertEpochToCentralTime(epochStr string) (string, error) {
epoch, err := strconv.ParseInt(epochStr, 10, 64)
if err != nil {
return "", fmt.Errorf("error parsing epoch: %w", err)
}
// Convert the epoch time to time.Time and set it to Central Time
t := time.Unix(epoch, 0).UTC()
locCT, err := time.LoadLocation("America/Chicago")
if err != nil {
return "", fmt.Errorf("error loading Central Time location: %w", err)
}
centralTime := t.In(locCT)
return centralTime.Format("03:04 PM"), nil
}