Apparently the timezone needs error handling.
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931554b911
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@ -50,7 +50,11 @@ func GetGameInfo(teamName string) string {
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for _, game := range games {
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startTime, _ := time.Parse(time.RFC3339, game.StartDateTime)
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eastern := time.LoadLocation("America/New_York")
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eastern, err := time.LoadLocation("America/New_York")
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if err != nil {
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fmt.Println("Error loading Eastern timezone")
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return "Error fetching game time"
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}
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startTimeEastern := startTime.In(eastern)
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if time.Now().After(startTime) && game.HomePoints != nil && game.AwayPoints != nil {
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return fmt.Sprintf("%s: %d %s: %d", game.AwayTeam, *game.AwayPoints, game.HomeTeam, *game.HomePoints)
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