Apparently the timezone needs error handling.
This commit is contained in:
@ -50,7 +50,11 @@ func GetGameInfo(teamName string) string {
|
|||||||
|
|
||||||
for _, game := range games {
|
for _, game := range games {
|
||||||
startTime, _ := time.Parse(time.RFC3339, game.StartDateTime)
|
startTime, _ := time.Parse(time.RFC3339, game.StartDateTime)
|
||||||
eastern := time.LoadLocation("America/New_York")
|
eastern, err := time.LoadLocation("America/New_York")
|
||||||
|
if err != nil {
|
||||||
|
fmt.Println("Error loading Eastern timezone")
|
||||||
|
return "Error fetching game time"
|
||||||
|
}
|
||||||
startTimeEastern := startTime.In(eastern)
|
startTimeEastern := startTime.In(eastern)
|
||||||
if time.Now().After(startTime) && game.HomePoints != nil && game.AwayPoints != nil {
|
if time.Now().After(startTime) && game.HomePoints != nil && game.AwayPoints != nil {
|
||||||
return fmt.Sprintf("%s: %d %s: %d", game.AwayTeam, *game.AwayPoints, game.HomeTeam, *game.HomePoints)
|
return fmt.Sprintf("%s: %d %s: %d", game.AwayTeam, *game.AwayPoints, game.HomeTeam, *game.HomePoints)
|
||||||
|
Reference in New Issue
Block a user